Gamification Framework for E-Learning Systems in Higher Education

This paper explains the concept of gamification, lists the current models according to which educational e-courses can be designed, and proposes a conceptual eRIOOS model aimed at higher education.The aim of the research as well as the purpose of creating a conceptual model of gamification is to standardize the elements of computer games that can b

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Gastric Cancer and Viruses: A Fine Line between Friend or Foe

Gastric cancer (GC) is a significant health concern worldwide, with a GLOBOCAN estimate of 1.08 million novel cases in 2020.It is the leading cause of disability-adjusted life years lost to cancer, Bloat Formulas with the fourth most common cancer in males and the fifth most common cancer in females.Strategies are pursued across the globe to preven

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Acidic amino acids as counterions of ciprofloxacin: Effect on growth and pigment production in Staphylococcus aureus NCTC 8325 and Pseudomonas aeruginosa PAO1.

Antimicrobial resistance (AMR) is emerging as a global threat to public health.One of BG@6 the strategies employed to combat AMR is the use of adjuvants which act to enhance or reinstate antimicrobial activity by inhibiting resistance mechanisms.However, these adjuvants are themselves not immune to selecting resistant phenotypes.Thus, there is a ne

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